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John Nack on Adobe: Video: Sneak peek of Content-Aware Fill in Photoshop March 24, 2010

Posted by hruf in Multimedia.
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Bryan O’Neil Hughes shows off some rather eye-popping (if we may say so) technology for synthesizing texture inside a future version of Photoshop:

The demo starts with some small pieces, so if you’re short on time, jump to about the 2:50 mark (halfway point) for the more impressive stuff. I’ve been getting great results filling in missing areas around a panorama, as Bryan shows at the 4-minute mark. Full-screen viewing makes it easier to see the details.

via John Nack on Adobe: Video: Sneak peek of Content-Aware Fill in Photoshop.

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1. Hank - April 9, 2010

Hey All,

My company, Hooked Media Group, is hosting a webinar on April 15th. Thought you all would be interested.

The webinar is for the first 50 developers and will give a look into its latest addition to our product, Yoo-Mee.
The goal of Yoo-Mee is to make your games social by allowing your players to interact with each other and receive immediate results and gratification through winning prizes, fun gifts, and cash. You get additional monetization for your games and better hooks to keep your players coming back. (Yoo-Mee works with existing game platforms.)

Plus One lucky developer wins an iPad just for attending!

Please email us at developers@hookedmediagroup.com by April 14th 9pm EST (6pm PST) to get in on it!

Thanks!
-Hank


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